Pages: [1] 2 3 |
1. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
So, did some fiddling on SiSi, Bonuses don't apply correctly (or at all) It was probably mentionned already, but I'm a tad too lazy to read through 20 pages Other than that, I'm very excited to see how it will change the current meta all over ...
- by Dom Arkaral - at 2017.06.23 01:31:12
|
2. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
[quote=Lucas Kell] just shut up dude, no one cares
- by Dom Arkaral - at 2016.02.13 22:36:25
|
3. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
this thread keeps on going in circles MAKE PROPOSITIONS FFS I'm out of this cancer thread
- by Dom Arkaral - at 2016.02.13 20:46:11
|
4. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Violet Crumble wrote: Lucas Kell wrote: Violet Crumble wrote: This change for example has no benefit for people that currently treat hauling as a group activity and use webbing assistance. Of course there's a benefit. A web doesn't make ...
- by Dom Arkaral - at 2016.02.13 00:53:39
|
5. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Moac Tor wrote: Alexis Nightwish wrote: This is actually a pretty great change, especially the passive module-ness! However, for the love of Bob , PLEASE make the Compact DC use 17 CPU instead of 20! I have a LOT of ships that currently us...
- by Dom Arkaral - at 2016.02.12 20:26:09
|
6. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: Let it go I think you're not talking about the wreck hp buff anymore Lucas Of course I am, I'm talking about how the wreck HP buff negatively affects a style of play. It's nothing to do with me if ganke...
- by Dom Arkaral - at 2016.02.12 19:36:06
|
7. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
X Gallentius wrote: Shouldn't you want the DCU to emphasize hull at the expense of shield/armor? Counter Proposal: Shift shield/armor resistance increase to hull resistance increase. 1. Increase DCU resistance a bit from this current proposa...
- by Dom Arkaral - at 2016.02.12 19:23:05
|
8. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Masao Kurata wrote: Of course it's feasible, but even if I wasn't quitting EVE I wouldn't do it myself. Killing carebears is the one true cause in this game. Exactly, and since gankers quite clearly are carebears, you shou...
- by Dom Arkaral - at 2016.02.12 19:12:14
|
9. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: I accept your admission of defeat. LOL prove it
- by Dom Arkaral - at 2016.02.12 17:04:40
|
10. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: Tell me, how many people did it take to get said loot? Aka kill the ship LOL, so the way you are playing this is that if AGs show up and shoot at the gankers but the ship dies anyway, then they volley ...
- by Dom Arkaral - at 2016.02.12 16:35:57
|
11. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: Anti-Ganking = saving the freighter AG =/= killing that freighter's possessions True enough. That means there are zero mechanics AGs can you to stand a reasonable chance of affecting gankers with a modic...
- by Dom Arkaral - at 2016.02.12 16:04:52
|
12. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Sissy Fuzz wrote: Globby wrote: The only buffs to ganking was the removal of wreck shooting, which was to be honest a "low investment high damage uncounterable game mechanic" that rightfully was removed. Nice logic, sir. Let's see bumping ...
- by Dom Arkaral - at 2016.02.12 15:43:13
|
13. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Big Mama Daft wrote: Kaarous Aldurald wrote: Big Mama Daft wrote: Sounds legit. 50 catalysts x 1.1 mil each = 55 mil This could not be more dishonest. You do realize that you're just claiming the hull cost, right? Nevermind that is...
- by Dom Arkaral - at 2016.02.12 15:40:46
|
14. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: If you fly expensive junk, you should know that there's a big target on your head. And you still will. Of course I will, I'm aware of my surroundings and I tank my stuff (because no tank = no ship) ...
- by Dom Arkaral - at 2016.02.12 15:30:45
|
15. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: This thread isn't about the change since page 5, it's now about anti-ganking The change directly affects anti-ganking so it follows. Again though, if it offends you so to read it, don't. Anti-Ganking ...
- by Dom Arkaral - at 2016.02.12 15:08:02
|
16. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Makkuro Tatsu wrote: Dom Arkaral wrote: You're buffing idiots when you shouldn't. They need education, death is that education. Ah, there is nothing quite like the arrogance of players with a parasitic gameplay style lashing out mindlessly...
- by Dom Arkaral - at 2016.02.12 15:00:15
|
17. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
A lot of people (AG) will.quit the game out of boredom if CODE. stops the ganking. They just don't realize that yet Edit: Expanded Cargoholds should need a bigger hull hp penalty to compensate for this. On the other hand, CCP should only do a tie...
- by Dom Arkaral - at 2016.02.12 14:37:34
|
18. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Dom Arkaral wrote: Lucas Kell The change went through, get over it or gtfo There's nothing left to talk about here CCPlease lock this tearnought There clearly is something for people to talk about hence the continued disc...
- by Dom Arkaral - at 2016.02.12 13:55:53
|
19. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell The change went through, get over it or gtfo There's nothing left to talk about here CCPlease lock this tearnought
- by Dom Arkaral - at 2016.02.12 12:29:12
|
20. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lucas Kell wrote: Masao Kurata wrote: Or y'know when you just try to answer questions, correct misunderstandings, teach mechanics relevant to the discussion or suggest tactics. Purely based on your responses in this thread, I very much doub...
- by Dom Arkaral - at 2016.02.09 21:03:30
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |